// chongxu.c 冲虚

#include <ansi.h>

inherit "/inherit/char/punisher";

void create()
{
    set_name("冲虚", ({ "chong xu", "xu" }));
    set("long",  "他就是武当派的高手冲虚道长，道貌岸然，飘飘欲仙。\n");
    set("gender", "男性");
    set("age", 55);
    set("attitude", "peaceful");
    set("shen_type", 1);
    set("str", 32);
    set("int", 33);
    set("con", 32);
    set("dex", 31);

    set("max_qi", 6000);
    set("max_jing", 3000);
    set("neili", 7500);
    set("max_neili", 7500);
    set("jiali", 150);
    set("combat_exp", 2500000);
    set("score", 10000000);

    set_skill("force", 280);
    set_skill("wudang-xinfa", 280);
        set_skill("taiji-shengong", 280);
    set_skill("dodge", 250);
    set_skill("tiyunzong", 250);
    set_skill("unarmed", 270);
    set_skill("taiji-quan", 270);
    set_skill("strike", 270);
    set_skill("wudang-zhang", 270);
        set_skill("hand", 270);
        set_skill("paiyun-shou", 270);
    set_skill("parry", 270);
    set_skill("sword", 270);
    set_skill("wudang-jian", 270);
        set_skill("taiji-jian", 270);
      set_skill("taoism", 250);
    set_skill("literate", 100);
    set_skill("medical", 260);
    set_skill("liandan-shu", 260);

    map_skill("force", "taiji-shengong");
    map_skill("dodge", "tiyunzong");
    map_skill("unarmed", "taiji-quan");
    map_skill("parry", "taiji-quan");
    map_skill("sword", "taiji-jian");
    map_skill("strike", "wudang-zhang");

    prepare_skill("unarmed", "taiji-quan");
    prepare_skill("strike", "wudang-zhang");

    create_family("武当派", 0, "名宿");

    set("chat_chance_combat", 120);
    set("chat_msg_combat", ({
        (: perform_action, "sword.chan" :),
        (: perform_action, "sword.lian" :),
        (: perform_action, "sword.sui" :),
        (: exert_function, "recover" :),
    }));

    setup();
    carry_object("/clone/weapon/changjian")->wield();
    carry_object("/d/wudang/obj/whiterobe")->wear();
}
